![]() ![]() Regular season games can also be customized while games in the "arcade mode" use the 1995 NBA Playoffs. Players who wish to play in the playoff mode can choose either to re-enact the 1995 NBA Playoffs, have their playoff tree randomized by the computer or customize their own NBA playoff experience. In addition to an arcade-style game, players can also customize in-game rules, or play a full-fledged simulation of professional basketball. A play-by-play announcer comments on the in-game action. ![]() Certain slam dunks and three-point field goal shots are replayed periodically. Gaming options include exhibition, regular season, playoffs, and arcade mode. The shot always goes in as long as both dots are blue otherwise the shot always misses. Free throw shots are simply a manner of trying to get two dots in the center as possible. Elements lifted from arcade basketball games included limited fouls (that automatically lead to free throw shots), faster than real time clock, and basketballs rarely travel out of bounds. Gameplay is fast-paced, much like NBA Jam and Konami's own Run and Gun. Similar to Run and Gun, the in-game camera is at one end of the basketball court. Gameplay NBA Give 'N Go screenshot - the Denver Nuggets play the San Antonio Spurs Konami followed up Give 'N Go with Run and Gun 2 and the NBA In The Zone series. The game is essentially a home version of Konami's arcade game Run and Gun, which featured similar graphics and gameplay but no NBA license. NBA Give 'N Go is a 1995 Super Nintendo Entertainment System basketball video game that uses licensed teams from the National Basketball Association.
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